Paul Glancey interview
Paul Glancey interview
There's a great PG interview over at the Mean Machines Site.
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Compilation64 - http://compilation64.zzap64.co.uk/
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Compilation64 - http://compilation64.zzap64.co.uk/
Crazy about the C64? - www.lemon64.com
Amiga Anguish? - www.lemonamiga.com
- Lloyd Mangram
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Excellent stuff.
They Were Our Gods - a website charting my progress on an upcoming book of the same name, about the UK gaming scene in the 1980s.
No, I did receive your message, which is why I went over there. So you all have Gordon to thank. Sorry I didn't reply Gordon. I feel like one of those Bad Dudes that were Versus Dragon Ninja.
I'm glad you liked it though. I was a bit down when I wrote it so I said to Damien (the lad that runs the site) that i thought it probably sounded like sentimental crap.
What can I say? You're a wonderful audience.
PG
I'm glad you liked it though. I was a bit down when I wrote it so I said to Damien (the lad that runs the site) that i thought it probably sounded like sentimental crap.
What can I say? You're a wonderful audience.
PG
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Yes, indeed....what!?gordon wrote:What were you down about? Is it anything you can share with the group? (Mr Zzapback in particular has very nice ears for that kind of thing.)
I'll go and change my name to Dr. Zzapback soon(ish).
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- Professor Brian Strain
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Uh-oh. I'm not impressed, Burnout 3 is total rubbish. (IMO, not to mention the latest 'upgrades')Professor Brian Strain wrote:including "Creative Director - Paul Glancey"...
Burnout 2 was the last good edition in the (unfortunately) ongoing (EA) series. What happened to that excellent game, Paul!?
Grrr!
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I played Burnout 3 a hell of a lot and after getting Burnout Revenge last week, I've been playing it for a couple of hours a day. It takes a rare (NOT Rare) game these days to hold my attention for longer than 2 minutes so I give the Burnout series a big thumbs up!
Although I will admit, Burnout Revenge isn't a hell of a lot different to Burnout 3 but that's EA for you.
What exactly is a creative director anyway, it all sounds a bit arty farty! Did he design the layout of the programmer's offices or something?
Although I will admit, Burnout Revenge isn't a hell of a lot different to Burnout 3 but that's EA for you.
What exactly is a creative director anyway, it all sounds a bit arty farty! Did he design the layout of the programmer's offices or something?
- Professor Brian Strain
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Well, for starters, and not to personally discredit you Andrew, but while I love BurnOut 2 on my (beloved) Gamecube, my 5-year old son doesn't want to play it, because you actually need to steer (and have skills) to get anywhere. While with BurnOut 3 on the Xbox he can just bump into *anything* and win his game without actually any steering at all. So he only wants to play that game. Which I won't allow of course, because I want him to play quality stuff only. (like Bubble Bobble on the C64) So I told him I'm going to bring it back to the shop and get OutRun 2006, and Sensible Soccer, when it's out.
Not to mention the ubergloss of it all, it has just nothing to do with racing anymore, IMO of course.
Not to mention the ubergloss of it all, it has just nothing to do with racing anymore, IMO of course.
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