C16 Supplement
Posted: Thu Dec 20, 2007 11:31 am
umm firstly, Iain has kindly changed my pseudonym here, as i've been part of a team on the C16 site. you'll see who i am in my sig (for a while anyway)
ok. so what does anyone think of Gary Penns C16 Supplement from issue 28? When i owned a C16 before my C64, i had always vainly hoped Zzap would cover it, but alas it wasn't to happen and i missed this one special issue at the time. imho i always thought the machine was popular enough and deserved proper monthly reviews. Also the piccy shows only the Plus4, and not the C16
some of the reviews i'd say are fair and spot on, and some i disagree with. i would've awarded Monty On The Run a sizzler for sure.
Mr Puniverse i would've marked up to about 92% as it's a fine budget release overall, i was on this game forever. It's known as Big-Mac 2, and has oddly never made it as a sequel to other platforms. there has since been a pretty good spoof version for the C64 called Big-Mad
umm what else? Voidrunner although the same playable game i would say is superior to the C64 version in terms of graphics. i would put it down as Minters finest game.
Kikstart is another great slightly under-rated game, ok a good review but feel it was deserving a slightly higher mark, about 90%. a near-totally different game to it's C64 counterpart although only 1-player, but this means a bigger play area. it has now been ported across to the C64 here...http://noname.c64.org/csdb/release/?id=52131
ACE: i'm thinking that Gary only reviewed the lesser C16 version, i wasn't keen on it myself. but there was a seperate Plus4 version also which was just about identical to the C64 version.
games that should've been reviewed:
"Tom Thumb", one of the C16's finest games and again pushed the C16 to it's limits which i would've awarded a gold medal for, about 96%. how Udo Gertz managed to cram such a huge game inside shows it's similarity with the C64 in terms of programmers pushing the machine to it's ultimate limits surprising everyone. way wayyy better than the terrible C64 game, which i suppose why Udo just stuck with the C16 in the end.
Trailblazer: another sizzler. The C16 version was the first ever version as Shaun Southern at the time was more a dedicated C16 programmer, and it was then converted for the other platforms. no 2-player mode though but at least it was full screen.
any other thoughts on the reviews, the non-reviews, and the machine itself anyone?
ok. so what does anyone think of Gary Penns C16 Supplement from issue 28? When i owned a C16 before my C64, i had always vainly hoped Zzap would cover it, but alas it wasn't to happen and i missed this one special issue at the time. imho i always thought the machine was popular enough and deserved proper monthly reviews. Also the piccy shows only the Plus4, and not the C16
some of the reviews i'd say are fair and spot on, and some i disagree with. i would've awarded Monty On The Run a sizzler for sure.
Mr Puniverse i would've marked up to about 92% as it's a fine budget release overall, i was on this game forever. It's known as Big-Mac 2, and has oddly never made it as a sequel to other platforms. there has since been a pretty good spoof version for the C64 called Big-Mad
umm what else? Voidrunner although the same playable game i would say is superior to the C64 version in terms of graphics. i would put it down as Minters finest game.
Kikstart is another great slightly under-rated game, ok a good review but feel it was deserving a slightly higher mark, about 90%. a near-totally different game to it's C64 counterpart although only 1-player, but this means a bigger play area. it has now been ported across to the C64 here...http://noname.c64.org/csdb/release/?id=52131
ACE: i'm thinking that Gary only reviewed the lesser C16 version, i wasn't keen on it myself. but there was a seperate Plus4 version also which was just about identical to the C64 version.
games that should've been reviewed:
"Tom Thumb", one of the C16's finest games and again pushed the C16 to it's limits which i would've awarded a gold medal for, about 96%. how Udo Gertz managed to cram such a huge game inside shows it's similarity with the C64 in terms of programmers pushing the machine to it's ultimate limits surprising everyone. way wayyy better than the terrible C64 game, which i suppose why Udo just stuck with the C16 in the end.
Trailblazer: another sizzler. The C16 version was the first ever version as Shaun Southern at the time was more a dedicated C16 programmer, and it was then converted for the other platforms. no 2-player mode though but at least it was full screen.
any other thoughts on the reviews, the non-reviews, and the machine itself anyone?